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ABC Ultima Online
 

ABCUO Guides

Introduction to ABCUO
Overview
New Player Benefits
Player vs Player
Player vs Monster
Shard Commerce
Other Features
Mondain's Legacy Release
Stygian Abyss Status

ABCUO Features
Combat Information
Enhanced Factions
PVP Rankings
Double Domination
Capture The Flag
Toolbars
Shard Staff

New Player Guide
Setting Up
Getting Around
Combat
New Player Quests
Death
Training
Macros
Reputation
Gathering Wealth
Building a Home
Forming Associations
Logging Out
External Links

ABCUO Lore
Commands
Quests
Player Races
NPC Guilds
Peerless Bosses and Dungeons
Unique Monsters
Animal Taming Contracts
Bulk Orders
Blacksmithy Bulk Order Rewards
Tailor Bulk Order Rewards
Veteran Rewards

Equipment
Overview
Item Properties
Materials [link]
Runic Tools
Weapons
Weapon Abilities
Neon Weapons
Armor
Jewelry
Shields
Quivers
Talismans
Spellbooks
Slayers
Hunting and Luck
Recipes
Magical Ingredients
Altering for Gargoyles

Artifacts and Rares
Doom Stealable Artifacts
Doom Equipment Artifacts
Paragon Minor Artifacts
Tokuno Stealable Artifacts
Lesser Treasures of Tokuno
Greater Treasures of Tokuno
ML Minor Artifacts
Peerless Artifacts
Equipment Sets
Craftable Artifacts
Craftable Magic Weapons
Craftable Magic Jewelry
Anniversary Artifacts
Virtue Artifacts
Champion Artifacts
Ter Mur Artifacts
Ter Mur Stealable Artifacts
Custom Artifacts

Skill Overview
Skill Training Guide
Power Scrolls and Champion Spawns
Training Stats

Combat Skills
Weapon Proficiencies
Parrying
Healing
Bard Skills
Anatomy and Tactics
Meditation and Focus
Resisting Spells

Spellcasting
Magery
Necromancy
Spirit Speak
Chivalry
Bushido
Ninjitsu
Spellweaving
Mysticism

Crafting Skills
Inscription
Alchemy
Blacksmithy
Tailoring
Tinkering
Carpentry
Bowcraft
Cooking
Imbuing
Item Identification

Harvest Skills
Fishing
Lumberjacking
Mining

Rogue's Skills
Hiding
Stealth
Snooping
Stealing
Poisoning
Tracking
Detecting Hidden

Animal Skills
Animal Taming
Veterinary
Animal Lore
Herding

Treasure Hunting
Cartography
Lockpicking
Remove Trap

Other Skills
Forensic Evaluation
Camping
Begging
The ABC Ultima Online Skill Guide
As a no-skillcap shard, the only things keeping you from acquiring every skill are knowledge and motivation. This guide will help provide both, describing what the skills do, how to learn them, and how to use them.

If you are familiar with the skills, you may still want to skim over these guides. The skills here do not necessarily behave exactly the same as on official shards.

There are only two skills that have drawbacks for training: magery and bushido. Training bushido affects your parrying skill, so you should study the effects of that before learning bushido. Training magery to 70 or higher skill affects the use of chivalry. For every other skill, there are only benefits to training them.

Reducing skills: If for some reason you want to reduce a skill that you've trained, setting the skill arrow to point down will do the trick. As you train other skills, any skill with the arrow pointing down can drop.


Training Skills

The answer to the question of "how do i train that skill" is generally pretty simple: use it!

Each time you use a skill, you have a chance of gaining in skill level, but only if the activity you are attempting has some chance of success and some chance of failure. If you're doing something that will always succeed, you probably won't gain any skill. Likewise if you're trying something that will always fail, you won't gain in skill that way. Generally you want to perform actions that you have a very low chance of success at. (There are exceptions, notably when training spellcasting skills.)

Here are some additional tips for training your skills:

  • Buy skills - Having an NPC teach your skill (generally up to about 25-30) is almost always faster than training it yourself.
  • Conserve resources - Use lower reagent cost armor when training magery, chivalry, and necromancy. When crafting, create the items that consume the fewest materials, and recycle them if possible.
  • Make money - When training craft skills, make things that you can sell. Fill bulk orders with your scrap. Complete animal training contracts.
  • Multitask - You can train many skills simultaneously. For example, cast damaging spells on yourself to train magery, use bandages on yourself to train healing at the same time.
  • Use hotkeys and macros - Unfortunately it's true, some tasks are tedious. Use whatever tools you have at your disposal to do those repetitive actions.
  • Train on your guildmates - Train combat against each other, cast spells on each other, bandage each other (it's faster than bandaging yourself), steal from and snoop each other.
  • Use faction skill loss - If you are a member of a faction and die at the hands of an enemy faction member, your skills drop by 33% temporarily. Use that temporary skill loss to train skills, as it is almost always easier to train skills at low levels than at high levels.
  • Forget about 8x8 and power hour - If someone mentions these things to you, ignore them. There's no such thing as 8x8 or power hour on ABCUO.


    Skill Training Roadmap
    If you plan to train many skills, here are some choices you should consider training early on:

  • Fencing, Parrying, and Healing: with these three skills at 100, you've taken your first step to self-sufficiency. Use them to go make some money to fund your next steps.
  • Necromancy: The reason to train necromancy before other spellcasting is because with necromancy you get two spells that are extremely useful for training other skills: lich form and summon familiar. Those two spells greatly increase your mana pool, and once you learn necromancy you can use them to accelerate the training of all other skills that use mana: Magery, Chivalry, Bushido, Ninjitsu, Inscription, and Spirit Speak.
  • Magery: This may be the single most useful skill there is, so get it done and reap the benefits of being able to cast a host of useful spells. Mark runes, cast gate travel, summon energy vortices and blade spirits, cast invisibility, etc.
  • Animal Taming: Not only are pets useful in combat situations and for mounts, they're also very useful for training purposes. When you need a target to train skills on, pets are great tools.
  • Ninjitsu: One ninjitsu spell in particular is extremely useful for players as they are starting out: animal form. At higher skill levels you can transform into a llama or ostard, giving you fast footspeed without using a mount. 

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