Stygian Abyss Status
Updated Pages:
Quests
Player Races
Animal Taming
Mysticism
Imbuing
Item Identification
Properties
Power Scrolls and Champion Spawns
Champion Artifacts
Ter Mur Artifacts
Ter Mur Stealables
Status of components:
Enhanced client: Done (09/2009)
Gargoyle race: Done (10/2009)
Gargish custom housing: Done (10/2009)
Craftable gargish equipment: Done (02/2010)
Throwing: Done (02/2010)
Mysticism: Done (02/2010)
Title customization: Done (04/2010)
Ter Mur: Done (05/2010)
Stygian Abyss dungeon: Done (05/2010)
Artifacts and stealables: Done (05/2010)
Imbuing: Done (05/2010)
Champions: Done (05/2010)
Slasher of Veils and Niporailem: Done (05/2010)
Altering human/elf equipment into gargoyle equipment: Done (05/2010)
New equipment properties: Done
Basic creatures: 95%; raptor and leather wolf summoning incomplete
Basket weaving: Done (12/2010)
Staining: Done (12/2010)
Underworld: Open; quests will not be added
Navrey Night-Eyes: Done
Stygian Dragon and Medusa: Incomplete
Gargoyle Queen loyalty: Incomplete
Clockwork assemblies: Incomplete
Primeval Lich puzzles: Incomplete
Battle chicken lizards: Incomplete
Chocolatiering: Incomplete
Crafting in bulk: Incomplete
Components which will not be added at this time:
Carpet quest
Boura fur
NPC pet resurrection
Compassion bonus for pet resurrection
Scroll binder
Harvestable and craftable imbuing ingredients (such as crystalline blackrock, crystal shards, seeds of renewal). They can still be acquired from loot and quests.
Garamon's quest, other underworld quests
Major differences between ABCUO and EA:
Ter Mur has felucca rules.
Cannot enter the Stygian Abyss dungeon from the champion spawn areas without having first done the quest to get in.
Bosses don't have all the abilities and may not be accurate.
Highest level mysticism spells are not accurate at this time.
Stone form (and reaper form) still force you to walk.
Cleansing winds does not remove curses such as mortal wound.
Healing stone does not cure poison.
Purge magic doesn't have the mana disruption effect, and doesn't check targeted ward's spell level vs caster's skill level.
Sleep spell prevents the victim from casting spells and attacking.
Mysticism uses imbuing only (not focus) to calculate spell power.
Artifacts can be imbued.
Insured items cannot be unraveled.
Insurance costs 100 for non-magical items and 200-1000 for magical equipment.
Equipment with only material or exceptional bonuses cannot be unraveled unless they have additional magic properties.
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