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ABC Ultima Online
 

ABCUO Guides

Introduction to ABCUO
Overview
New Player Benefits
Player vs Player
Player vs Monster
Shard Commerce
Other Features
Mondain's Legacy Release
Stygian Abyss Status

ABCUO Features
Combat Information
Enhanced Factions
PVP Rankings
Double Domination
Capture The Flag
Toolbars
Shard Staff

New Player Guide
Setting Up
Getting Around
Combat
New Player Quests
Death
Training
Macros
Reputation
Gathering Wealth
Building a Home
Forming Associations
Logging Out
External Links

ABCUO Lore
Commands
Quests
Player Races
NPC Guilds
Peerless Bosses and Dungeons
Unique Monsters
Animal Taming Contracts
Bulk Orders
Blacksmithy Bulk Order Rewards
Tailor Bulk Order Rewards
Veteran Rewards

Equipment
Overview
Item Properties
Materials [link]
Runic Tools
Weapons
Weapon Abilities
Neon Weapons
Armor
Jewelry
Shields
Quivers
Talismans
Spellbooks
Slayers
Hunting and Luck
Recipes
Magical Ingredients
Altering for Gargoyles

Artifacts and Rares
Doom Stealable Artifacts
Doom Equipment Artifacts
Paragon Minor Artifacts
Tokuno Stealable Artifacts
Lesser Treasures of Tokuno
Greater Treasures of Tokuno
ML Minor Artifacts
Peerless Artifacts
Equipment Sets
Craftable Artifacts
Craftable Magic Weapons
Craftable Magic Jewelry
Anniversary Artifacts
Virtue Artifacts
Champion Artifacts
Ter Mur Artifacts
Ter Mur Stealable Artifacts
Custom Artifacts

Skill Overview
Skill Training Guide
Power Scrolls and Champion Spawns
Training Stats

Combat Skills
Weapon Proficiencies
Parrying
Healing
Bard Skills
Anatomy and Tactics
Meditation and Focus
Resisting Spells

Spellcasting
Magery
Necromancy
Spirit Speak
Chivalry
Bushido
Ninjitsu
Spellweaving
Mysticism

Crafting Skills
Inscription
Alchemy
Blacksmithy
Tailoring
Tinkering
Carpentry
Bowcraft
Cooking
Imbuing
Item Identification

Harvest Skills
Fishing
Lumberjacking
Mining

Rogue's Skills
Hiding
Stealth
Snooping
Stealing
Poisoning
Tracking
Detecting Hidden

Animal Skills
Animal Taming
Veterinary
Animal Lore
Herding

Treasure Hunting
Cartography
Lockpicking
Remove Trap

Other Skills
Forensic Evaluation
Camping
Begging
PVP Features
If you're into player vs. player combat, ABCUO has a lot to offer.


Duel System - Say "I challenge thee" anywhere in the world to tell another player that you want to duel them. If they accept your challenge, you are taken to a safe dueling area where you can fight without interference.


Active Factions - On ABCUO, factions are not merely an excuse for player combat; there are material reasons to become ranking faction leaders, and great benefits if your faction can take control of the towns.


Team Combat - In the team event room, you can register to play pickup team games, namely Capture the Flag and Double Domination. Get a group of six or more players for pick-up games, double click the join stone and the game runs itself from that point on. Consistent winners of these games receive prize tokens, which can be used to purchase unique prizes.


Arenas - ABCUO staff runs events throughout the day, and the most popular ones are PVP tournaments. There are a variety of arenas and event styles beyond the standard arena, such as: pure mage (no archery and no contact); cage fighting in a 4x4 area; standardized events where everyone has equal gear; jousting; naked with only plain weapons and reagents; or even barehanded no-healing fistfights. Sometimes we'll have two vs two or even three vs three contests; a free-for-all where the last person standing wins; or more involved events such as a crafting/fighting team deathmatch in which you craft your equipment from scratch and raid the enemy team.


Regular Events - The prime event is Friday Night Fights, held every friday evening (server time), with each winner receiving a unique item. In addition, there are automated events run at various times during the day.


Prizes - Winners of events receive either gaudy one-week trophies, or reward tokens which are redeemable in the prize room. The prizes include decorative items for your house, miscellaneous usable items such as dyetubs, and ethereal mounts.


 

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All Rights Reserved. Site by Joe DaSilva.
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