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ABCUO Guides

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Introduction to ABCUO
Overview
New Player Benefits
Player vs Player
Player vs Monster
Shard Commerce
Other Features
Mondain's Legacy Release
Stygian Abyss Status

ABCUO Features
Combat Information
Enhanced Factions
PVP Events and Rankings
Double Domination
Capture The Flag
Toolbars
Music
New Magincia
Watchdogs
Private Security
Shard Staff

New Player Guide
Setting Up
Getting Around
Combat
New Player Quests
Death
Training
Macros
Reputation
Gathering Wealth
Building a Home
Forming Associations
Logging Out
External Links

ABCUO Lore
Commands
Quests
Player Races
NPC Guilds
Peerless Bosses and Dungeons
Unique Monsters
Animal Taming Contracts
Bulk Orders
Blacksmithy Bulk Order Rewards
Tailor Bulk Order Rewards
Veteran Rewards

Equipment
Overview
Item Properties
Materials [link]
Runic Tools
Weapons
Weapon Abilities
Neon Weapons
Armor
Jewelry
Shields
Quivers
Talismans
Spellbooks
Slayers
Hunting and Luck
Recipes
Magical Ingredients
Altering for Gargoyles
Runic Reforging

Artifacts and Rares
Doom Stealable Artifacts
Doom Equipment Artifacts
Paragon Minor Artifacts
Tokuno Stealable Artifacts
Lesser Treasures of Tokuno
Greater Treasures of Tokuno
ML Minor Artifacts
Peerless Artifacts
Equipment Sets
Craftable Artifacts
Craftable Magic Weapons
Craftable Magic Jewelry
Anniversary Artifacts
Virtue Artifacts
Champion Artifacts
Ter Mur Artifacts
Ter Mur Stealable Artifacts
Custom Artifacts
Lesser and Greater Artifacts

Skill Overview
Skill Training Guide
Power Scrolls and Champion Spawns
Training Stats

Combat Skills
Weapon Proficiencies
Parrying
Healing
Anatomy and Tactics
Meditation and Focus
Resisting Spells
Bard Skills

Spellcasting
Magery
Necromancy
Spirit Speak
Chivalry
Bushido
Ninjitsu
Spellweaving
Mysticism
Bard Spellsongs

Crafting Skills
Inscription
Alchemy
Blacksmithy
Tailoring
Tinkering
Carpentry
Bowcraft
Cooking
Imbuing
Item Identification
Arms Lore

Harvest Skills
Fishing
Lumberjacking
Mining

Rogue's Skills
Hiding
Stealth
Snooping
Stealing
Poisoning
Tracking
Detecting Hidden

Animal Skills
Animal Taming
Veterinary
Animal Lore
Herding

Treasure Hunting
Cartography
Lockpicking
Remove Trap

Other Skills
Forensic Evaluation
Camping
Begging
NPC Guilds
A player can be in two different types of guilds at one time: player guilds, which are formed by players, are typically what is referred to when people talk about guilds. However a player can also be a member of an NPC guild.

An NPC guild is generally a type of trade organization. NPC guilds serve little purpose at this time, with the notable exception of the thief guild which provides several advantages as well as disadvantages.

NPC guilds have various membership criteria; for example the thief guild requires a certain level of stealing skill. However most guilds have the following minimum requirements:
- You must have 2 days of in-game age.
- You cannot be a member of another NPC guild.
- You must pay the join fee (usually 500 gold).

Of note, the thief guild has a few additional requirements:
- You must have 7 days of real time age.
- You cannot be Young.
- Your stealing skill must be at least 60.
- You cannot have any kill counts.

To join an NPC guild, find a guildmaster of that guild (look in various towns). Say their name and "join", for example "roberta join". If you need to pay gold to join, drop the gold directly onto them.

Most guilds also have a minimum membership time before you can resign from the guild. This is typically 4 days of in-game age and 7 days of real time age. You can use the [npcguild command to see your current guild status. To resign, approach the guildmaster and say "{name} resign".

Here are the NPC guilds in existence at this time:
Alchemist
Bard
Blacksmith
Carpenter
Chef
Fisher
Healer
Mage
Merchant
Miner
Ranger
Tailor
Thief
Tinker
Warrior 

 

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All Rights Reserved. Site by Joe DaSilva.
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