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ABCUO Guides

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Introduction to ABCUO
Overview
New Player Benefits
Player vs Player
Player vs Monster
Shard Commerce
Other Features
Mondain's Legacy Release
Stygian Abyss Status

ABCUO Features
Combat Information
Enhanced Factions
PVP Events and Rankings
Double Domination
Capture The Flag
Toolbars
Music
New Magincia
Watchdogs
Private Security
Shard Staff

New Player Guide
Setting Up
Getting Around
Combat
New Player Quests
Death
Training
Macros
Reputation
Gathering Wealth
Building a Home
Forming Associations
Logging Out
External Links

ABCUO Lore
Commands
Quests
Player Races
NPC Guilds
Peerless Bosses and Dungeons
Unique Monsters
Animal Taming Contracts
Bulk Orders
Blacksmithy Bulk Order Rewards
Tailor Bulk Order Rewards
Veteran Rewards

Equipment
Overview
Item Properties
Materials [link]
Runic Tools
Weapons
Weapon Abilities
Neon Weapons
Armor
Jewelry
Shields
Quivers
Talismans
Spellbooks
Slayers
Hunting and Luck
Recipes
Magical Ingredients
Altering for Gargoyles
Runic Reforging

Artifacts and Rares
Doom Stealable Artifacts
Doom Equipment Artifacts
Paragon Minor Artifacts
Tokuno Stealable Artifacts
Lesser Treasures of Tokuno
Greater Treasures of Tokuno
ML Minor Artifacts
Peerless Artifacts
Equipment Sets
Craftable Artifacts
Craftable Magic Weapons
Craftable Magic Jewelry
Anniversary Artifacts
Virtue Artifacts
Champion Artifacts
Ter Mur Artifacts
Ter Mur Stealable Artifacts
Custom Artifacts
Lesser and Greater Artifacts

Skill Overview
Skill Training Guide
Power Scrolls and Champion Spawns
Training Stats

Combat Skills
Weapon Proficiencies
Parrying
Healing
Anatomy and Tactics
Meditation and Focus
Resisting Spells
Bard Skills

Spellcasting
Magery
Necromancy
Spirit Speak
Chivalry
Bushido
Ninjitsu
Spellweaving
Mysticism
Bard Spellsongs

Crafting Skills
Inscription
Alchemy
Blacksmithy
Tailoring
Tinkering
Carpentry
Bowcraft
Cooking
Imbuing
Item Identification
Arms Lore

Harvest Skills
Fishing
Lumberjacking
Mining

Rogue's Skills
Hiding
Stealth
Snooping
Stealing
Poisoning
Tracking
Detecting Hidden

Animal Skills
Animal Taming
Veterinary
Animal Lore
Herding

Treasure Hunting
Cartography
Lockpicking
Remove Trap

Other Skills
Forensic Evaluation
Camping
Begging
Mondain's Legacy Release

Player Races

Peerless Bosses and Dungeons

Peerless Artifacts

Spellweaving

Quests

Recipes

Magical Ingredients

Craftable Artifacts

Craftable Magic Weapons

Craftable Magic Jewelry

Talismans

Quivers

Minor Artifacts

Equipment Sets

Equipment Properties

Weapons

Weapon Abilities

Runic Tools

Champion Spawns

Updates:
  • Removed squirrel, ferret, and skeletal steed from animal taming contract rewards
  • Facial hair is now removed when changing sex from male to female
  • Fixed dungeon chests to make them usable for training lockpicking
  • Changed bandage healing in luna paladin, grim reaper, troglodyte, and lurg
  • Embracing honor works
  • Evasion works on fire breath
  • Mounted NPCs no longer show an idle animation (making them appear standing while mounted)
  • You now lose karma when casting summon daemon
  • NPCs can animate dead
  • Paragons spawn rate increased to 1 in 20
  • Champion spawn monsters in Ilshenar can spawn as paragons
  • The craft gump is updated to match osi, and also shows available resources in resource selection window
  • Player vendors can be elves
  • Player vendor hair is updated immediately, rather than requiring you to leave the area then return to see the update
  • Containers, including player backpacks, can carry 550 stone
  • Pack animals have the weight of their backpacks shown in their description
  • Ore and wood harvest veins have a 1% chance of mutation at every respawn
  • Exceptional spellbooks - only exceptional books get properties
  • Exceptional runebooks now show that they're exceptional
  • Crafted jewelry can be exceptional, but receive no bonuses
  • Umbra is guarded again
  • Paladins removed from outer luna
  • Using an explosion potion reveals targets
  • Fire/poison/paralyze fields reveal targets
  • A message is given when disarm confusion ends
  • Insured/blessed items are autoequipped upon resurrection
  • Shrunken pets weigh 25 stone
  • Updated racial differences
  • Phoenix has area fire attack (normal phoenix, not the quest phoenix)
  • Secured items are given owner security by default
  • Players receive an informational message when another player is using provocation
  • Updated spirit speak heal amounts to match osi
  • Ki-rins and unicorns spawn more frequently; their value in taming contracts is reduced
  • Cannot recall into ML dungeons
  • Old prism of light crystal fragments and shimmering crystal are useless
  • Old ML dungeons revamped and respawned
  • Reptalons and cu sidhes have the correct elemental damage
  • Cu sidhes can heal self and owner, and must be elf to ride/tame, or wear pads of the cu sidhe to ride
  • Multi-headed fire breath from hydras
  • Named runebooks show "Name:" in tag
  • Faction members who haven't logged on in 30 days will be removed from their faction and their guild
  • Updated eval int and anatomy messages to match our higher stat cap
  • Tribal masks, deer masks, and bear masks can be repaired (tailoring)
  • Frenzied whirlwind damage increased
  • Fishing poles must be equipped in order to fish
  • Golems don't lose loyalty
  • Armor loot slightly improved
  • Animal lore shows base damage, and correct preferred food when the animal prefers eggs
  • Animal lore gump stays open so you can have multiple gumps open at once
  • Monster default cast speed reduced to fc1
  • Breath damage of high hp monsters is limited
  • Questers will search in sub-packs for quest items
  • Fixed some items in carpenter craft menu
  • Mirror image behavior is a bit better, slots changed to 1
  • Maximum barding difficulty raised to 180
  • Fukiya maximum range decreased to 3
  • Darts and shurikens use hci/dci, but cannot be parried. Using a dart or shuriken incurs a half second of spell recovery.
  • Casting a spell or using a skill clears your weapon ability
  • Pets and mirror images take owner's notoriety. Reds can heal their pets without going criminal.
  • Monsters will now change targets properly
  • Monster attack range (along diagonals) fixed
  • Fixed bug in relocating addons after house customization
  • Exceptionally crafted SE armor is always mage armor
  • Your nearby pets will be kicked with you when you are kicked out of the newbie dungeon
  • Fixed a bug in the blackjack dealer
  • Fertile dirt loot amount increased
  • House signs work from 25 steps away (was 18)
  • Vampiric life leech doesn't work with bows
  • Using garlic as a vampire does fire damage, not physical
  • Mind rot, evil omen, corpse skin, and blood oath break paralysis
  • Earthquake doesn't work from one region to another unless you have line of sight. Line of sight not required if both in the same region.
  • Parrying with a weapon wears down the weapon
  • Valor is gained for all champion spawn monsters, but at very low amounts for low level monsters
  • Champion spawns expire if they've gone to stage two (six red candles) then decayed to the start
  • Harrower gives 8 stat scrolls (plus valor) regardless of the number of players
  • Wraith form leech works on both magic and weapon damage, but only for direct damage spells, not area damage
  • Wraith form mana leech percentage reduced to 15% (standard is 20%)
  • Mana leech in wraith form no longer drains the target's mana
  • Shrunken pets and traded pets show the type of creature in the name
  • Disconnecting in gauntlet will leave you logged in for 30 minutes, then you'll be moved out to malas
  • Swing delay capped at 0.75s
  • Weapons revamped to be osi style with delay shown in seconds. More weapons can be swung at 0.75 and 1.0. Heavy weapons do less damage but swing faster, especially with low stamina.
  • [pm gump shows if target is offline
  • PS traders in skara brae will accept pet powerscrolls
  • Players can cross dress if they've used a cross dressing deed (white tokens or donation)
  • A skill can be set directly to zero by using a zero skill ball (white tokens or donation)
  • Race change quest added
  • Race change deed added (donation)
  • Donator fireworks wand is spell channeling no penalty
  • The "bandage self" and "bandage target" macros in the UO client now work
  • Custom questers no longer offer a "talk" option if you're not at that stage of the quest
  • Fixed a duel pit exploit where protection can be used without loss of magic resist
  • No longer able to shadow strike, egg bomb, or smoke bomb in duel pits, bob's arena, or custom regions where hiding is not allowed
  • Young player transport does not work from bob's arena
  • Female player vendors can no longer have facial hair
  • Veteran reward cloak and robe shows veteran tag
  • Magic word/hint removed from [accountinfo
  • Can no longer herd dead pets
  • Updated old ML monsters' stats and abilities
  • "Old" reptalons and cu sidhes updated to have correct stats
  • Fixed exploit in fukiya dart and shuriken spam
  • Can no longer make glowing pack animals
  • Name validity now checks for i vs l and 0 vs o
  • Speech spam is limited
  • Old parrots deleted
  • Pet dyes removed - use normal dyes on pet dyetubs
  • Auction item title is shown only in list of auctions, not in detail window

    Additions:
  • New monsters
  • New town and dungeons
  • New minor artifacts
  • New craftables and recipes: potions, food, weapons, armor, clothing, jewelry, furniture and other decorative items
  • New harvestable wood types with different properties
  • Harvestable gemstones and other ingredients
  • Engraving tools for food, spellbooks, containers, jewelry, weapons
  • New items: parrot, aquarium, etc
  • Equipment sets
  • Elven weapon abilities
  • Spellweaving
  • New talismans
  • Quivers
  • Elven equipment added to ML dungeon loot
  • New champion spawns
  • New quests
  • Peerless system

    Not here yet but forthcoming:
  • More quests
  • Community collections

    Things that we do not plan to do:
  • Runic intensities to match osi 

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