Spellbooks
Spellbooks can be more than items used for spellcasting; they can also be used to enhance your player's properties. A spellbook with magical properties can be held in your hand instead of a weapon, and you will receive the benefits of the spellbook's properties. When holding a spellbook you can still melee fight with your fists. Unlike a weapon, if your spellbook is disarmed, you can re-arm it almost immediately.
Most spellbooks do not have any magical properties, and thus there is no reason to hold one of those other than for aesthetic reasons. However there are several types of spellbooks which do have magical properties:
Crafted Spellbooks - A player with the inscription skill can use a scribe's pen to craft spellbooks. These are regular magery, necromancy, or mysticism spellbooks but also have a chance to have bonus properties. The properties that the spellbook receives are random, with more properties and higher intensities based on the crafter's skill in the corresponding magic - magery, necromancy, or mysticism. At the highest levels, a crafted spellbook can have three properties. The following properties can appear on crafted spellbooks:
- Faster Casting
- Faster Cast Recovery
- Slayer
- Lower Mana Cost
- Mana Regeneration
- Intelligence Bonus
- Mana Increase
- Spell Damage Increase
- Skill Bonus
- Lower Reagent Cost
- Luck
Crafted spellbooks are generally valued for those properties which cannot normally be found on enhanced spellbooks: Slayer and Mana Regeneration. A crafted spellbook without one of these properties will tend to be inferior to what you can find in an enhanced spellbooks.
Enhanceable Spellbooks - A player with the inscription skill can use a scribe's pen to craft enhanceable spellbooks. These spellbooks cannot be used as regular spellbooks; you cannot drop scrolls in them and use them to cast. They are only useful as spellbooks held in hand. Once crafted, the spellbook initially has no properties; it must be enhanced with a jewel. To insert the jewel into the spellbook, double-click the spellbook and target the jewel. Once the spellbook is enhanced, the change is permanent; the jewel cannot be extracted. Upon enhancement, the spellbook receives all of the magical properties held in the jewel. The main reason for using an enhanced spellbook is if you do not fight with weapons, and want to receive jewelry-type properties instead of weapon-type properties - usually properties such as faster casting, faster cast recovery, spell damage increase, intelligence bonus, and lower mana cost. Artifacts cannot be used to enhance spellbooks.
Artifacts - there are a few artifact spellbooks with specific properties. Go to the artifact pages to see their descriptions.
An additional benefit of fighting with a spellbook in hand is for additional damage in PVP. When you are holding a spellbook that corresponds to the spell being cast (for example a magery book when casting fireball), your SDI cap is increased by 10%.
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