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ABCUO Guides

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Introduction to ABCUO
Overview
New Player Benefits
Player vs Player
Player vs Monster
Shard Commerce
Other Features
Mondain's Legacy Release
Stygian Abyss Status

ABCUO Features
Combat Information
Enhanced Factions
PVP Events and Rankings
Double Domination
Capture The Flag
Toolbars
Music
New Magincia
Watchdogs
Private Security
Shard Staff

New Player Guide
Setting Up
Getting Around
Combat
New Player Quests
Death
Training
Macros
Reputation
Gathering Wealth
Building a Home
Forming Associations
Logging Out
External Links

ABCUO Lore
Commands
Quests
Player Races
NPC Guilds
Peerless Bosses and Dungeons
Unique Monsters
Animal Taming Contracts
Bulk Orders
Blacksmithy Bulk Order Rewards
Tailor Bulk Order Rewards
Veteran Rewards

Equipment
Overview
Item Properties
Materials [link]
Runic Tools
Weapons
Weapon Abilities
Neon Weapons
Armor
Jewelry
Shields
Quivers
Talismans
Spellbooks
Slayers
Hunting and Luck
Recipes
Magical Ingredients
Altering for Gargoyles
Runic Reforging

Artifacts and Rares
Doom Stealable Artifacts
Doom Equipment Artifacts
Paragon Minor Artifacts
Tokuno Stealable Artifacts
Lesser Treasures of Tokuno
Greater Treasures of Tokuno
ML Minor Artifacts
Peerless Artifacts
Equipment Sets
Craftable Artifacts
Craftable Magic Weapons
Craftable Magic Jewelry
Anniversary Artifacts
Virtue Artifacts
Champion Artifacts
Ter Mur Artifacts
Ter Mur Stealable Artifacts
Custom Artifacts
Lesser and Greater Artifacts

Skill Overview
Skill Training Guide
Power Scrolls and Champion Spawns
Training Stats

Combat Skills
Weapon Proficiencies
Parrying
Healing
Anatomy and Tactics
Meditation and Focus
Resisting Spells
Bard Skills

Spellcasting
Magery
Necromancy
Spirit Speak
Chivalry
Bushido
Ninjitsu
Spellweaving
Mysticism
Bard Spellsongs

Crafting Skills
Inscription
Alchemy
Blacksmithy
Tailoring
Tinkering
Carpentry
Bowcraft
Cooking
Imbuing
Item Identification
Arms Lore

Harvest Skills
Fishing
Lumberjacking
Mining

Rogue's Skills
Hiding
Stealth
Snooping
Stealing
Poisoning
Tracking
Detecting Hidden

Animal Skills
Animal Taming
Veterinary
Animal Lore
Herding

Treasure Hunting
Cartography
Lockpicking
Remove Trap

Other Skills
Forensic Evaluation
Camping
Begging
Jewelry
Jewelry is effectively the same as armor; you wear it for the magical properties that they provide. Four pieces of jewelry can be worn at one time: bracelet, ring, necklace, and earrings. A necklace takes the same slot as a gorget, so if you choose to wear a gorget you cannot wear a necklace at the same time.

The main difference between jewelry and armor is in the properties offered. In general, jewelry properties are more highly valued than armor properties. In addition, jewelry does not wear; there is no need to repair jewelry.

Popular Jewelry Properties
  • Faster Casting and Faster Cast Recovery - Essential for mages and very effective for paladins.
  • Defense Chance Increase - Anyone who might get attacked with a weapon will want as high DCI as they can get.
  • Hit Chance Increase - HCI is essential for those who attack with weapons.
  • Dexterity Bonus - Melee fighters require high dexterity to maximize their bandage and swing speeds.
  • Spell Damage Increase - The effect of SDI is noticeable but not huge; in a series of spells the bonus can make a difference.
  • Intelligence Bonus - Higher intelligence provides an increase in your mana pool, as well as bonuses in mana regeneration and spell damage that are hardly noticeable.
  • Damage Increase - The effect of DI is difficult to notice, but can be significant if you have 100% DI.
  • Lower Mana Cost - LMC is quite valuable, however this is one of the few jewelry properties that can be found on armor and is thus not as highly coveted as other properties.
  • Strength Bonus - An increase in strength provides more hit points and marginally higher weapon damage, but unlike dexterity and intelligence, this property is not highly sought after.
  • Resistance Bonuses - Resistances are handy, but most players rely on their armor for resistances.
  • Lower Reagent Cost - For those using a 100% LRC suit.
  • Enhance Potions - Only players who rely on potions find this property useful. 

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