Navigation Rules & Info Download & Connect Player Guide Myabcuo Forum Navigation
ABC Ultima Online
 

ABCUO Guides

Introduction to ABCUO
Overview
New Player Benefits
Player vs Player
Player vs Monster
Shard Commerce
Other Features
Mondain's Legacy Release
Stygian Abyss Status

ABCUO Features
Combat Information
Enhanced Factions
PVP Rankings
Double Domination
Capture The Flag
Toolbars
Shard Staff

New Player Guide
Setting Up
Getting Around
Combat
New Player Quests
Death
Training
Macros
Reputation
Gathering Wealth
Building a Home
Forming Associations
Logging Out
External Links

ABCUO Lore
Commands
Quests
Player Races
NPC Guilds
Peerless Bosses and Dungeons
Unique Monsters
Animal Taming Contracts
Bulk Orders
Blacksmithy Bulk Order Rewards
Tailor Bulk Order Rewards
Veteran Rewards

Equipment
Overview
Item Properties
Materials [link]
Runic Tools
Weapons
Weapon Abilities
Neon Weapons
Armor
Jewelry
Shields
Quivers
Talismans
Spellbooks
Slayers
Hunting and Luck
Recipes
Magical Ingredients
Altering for Gargoyles

Artifacts and Rares
Doom Stealable Artifacts
Doom Equipment Artifacts
Paragon Minor Artifacts
Tokuno Stealable Artifacts
Lesser Treasures of Tokuno
Greater Treasures of Tokuno
ML Minor Artifacts
Peerless Artifacts
Equipment Sets
Craftable Artifacts
Craftable Magic Weapons
Craftable Magic Jewelry
Anniversary Artifacts
Virtue Artifacts
Champion Artifacts
Ter Mur Artifacts
Ter Mur Stealable Artifacts
Custom Artifacts

Skill Overview
Skill Training Guide
Power Scrolls and Champion Spawns
Training Stats

Combat Skills
Weapon Proficiencies
Parrying
Healing
Bard Skills
Anatomy and Tactics
Meditation and Focus
Resisting Spells

Spellcasting
Magery
Necromancy
Spirit Speak
Chivalry
Bushido
Ninjitsu
Spellweaving
Mysticism

Crafting Skills
Inscription
Alchemy
Blacksmithy
Tailoring
Tinkering
Carpentry
Bowcraft
Cooking
Imbuing
Item Identification

Harvest Skills
Fishing
Lumberjacking
Mining

Rogue's Skills
Hiding
Stealth
Snooping
Stealing
Poisoning
Tracking
Detecting Hidden

Animal Skills
Animal Taming
Veterinary
Animal Lore
Herding

Treasure Hunting
Cartography
Lockpicking
Remove Trap

Other Skills
Forensic Evaluation
Camping
Begging
Double Domination
Double Domination is a game of team combat. There is no risk of item loss in the arena.

In the ABC Gate Room there is a gate to the team event room. If you go to the event room you will see some event controllers:


Move your cursor over one of the stones to see what it is - what type of game and what rules. Each stone is a different game/arena - double click one to join the queue for that particular game. Double click it again or use the "[leavequeue" command to leave the queue. While you're in the queue your status will not be changed; you will not become invulnerable. The team event room is a safe room, but if you wish you can leave the room and do whatever. When a game begins you will be pulled into the arena.

When a game starts you will be pulled into your team's starting location in the double domination arena. Prepare to fight, but have no fear of losing anything.


From that point, your task is to locate, capture, and dominate two control points. Here's one:


Capture a control point by stepping on it. If i step off the pedestal my team retains control of it, however someone on the opposing team can control it by simply stepping on it themselves. The area is set up such that there's no shoving people aside; only one person can stand on one spot at a time, so if i stand on the pedestal i will keep control of it until someone kills me.


There are two control points. When your team has both in your possession, the color will change and the domination countdown will begin - this is typically something like 30 seconds; check each game stone for the settings on each arena. The domination countdown resets if the opposing team wrests control of one of the points from your team. However if you maintain control and the countdown completes, your team scores a point.


Different games will have different end goals. They can be set to a timer, such that the most points in a given length of time wins. They can be set to a point target, for example 5 points wins the game; or a point differential such that you need to have 5 points more than the opponent to win the game. Arenas can have different features - teleporters, traps, etc.

Use the "[tc" command to chat with your teammates during a game. 

 

© Copyright 2007 ABCUO.com.
All Rights Reserved. Site by Joe DaSilva.
Home  |  Rules & Info  |  Download  |  Connect  |  Myabcuo  |  Forum  |  Donate