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Introduction to ABCUO
Overview
New Player Benefits
Player vs Player
Player vs Monster
Shard Commerce
Other Features
Mondain's Legacy Release
Stygian Abyss Status

ABCUO Features
Combat Information
Enhanced Factions
PVP Events and Rankings
Double Domination
Capture The Flag
Toolbars
Music
New Magincia
Watchdogs
Private Security
Shard Staff

New Player Guide
Setting Up
Getting Around
Combat
New Player Quests
Death
Training
Macros
Reputation
Gathering Wealth
Building a Home
Forming Associations
Logging Out
External Links

ABCUO Lore
Commands
Quests
Player Races
NPC Guilds
Peerless Bosses and Dungeons
Unique Monsters
Animal Taming Contracts
Bulk Orders
Blacksmithy Bulk Order Rewards
Tailor Bulk Order Rewards
Veteran Rewards

Equipment
Overview
Item Properties
Materials [link]
Runic Tools
Weapons
Weapon Abilities
Neon Weapons
Armor
Jewelry
Shields
Quivers
Talismans
Spellbooks
Slayers
Hunting and Luck
Recipes
Magical Ingredients
Altering for Gargoyles
Runic Reforging

Artifacts and Rares
Doom Stealable Artifacts
Doom Equipment Artifacts
Paragon Minor Artifacts
Tokuno Stealable Artifacts
Lesser Treasures of Tokuno
Greater Treasures of Tokuno
ML Minor Artifacts
Peerless Artifacts
Equipment Sets
Craftable Artifacts
Craftable Magic Weapons
Craftable Magic Jewelry
Anniversary Artifacts
Virtue Artifacts
Champion Artifacts
Ter Mur Artifacts
Ter Mur Stealable Artifacts
Custom Artifacts
Lesser and Greater Artifacts

Skill Overview
Skill Training Guide
Power Scrolls and Champion Spawns
Training Stats

Combat Skills
Weapon Proficiencies
Parrying
Healing
Anatomy and Tactics
Meditation and Focus
Resisting Spells
Bard Skills

Spellcasting
Magery
Necromancy
Spirit Speak
Chivalry
Bushido
Ninjitsu
Spellweaving
Mysticism
Bard Spellsongs

Crafting Skills
Inscription
Alchemy
Blacksmithy
Tailoring
Tinkering
Carpentry
Bowcraft
Cooking
Imbuing
Item Identification
Arms Lore

Harvest Skills
Fishing
Lumberjacking
Mining

Rogue's Skills
Hiding
Stealth
Snooping
Stealing
Poisoning
Tracking
Detecting Hidden

Animal Skills
Animal Taming
Veterinary
Animal Lore
Herding

Treasure Hunting
Cartography
Lockpicking
Remove Trap

Other Skills
Forensic Evaluation
Camping
Begging
Cartography
The main purpose of learning cartography is for treasure hunting. When you find a treasure map, the map must be deciphered before it can be read. In order to read a map you must have the cartography skill; the more advanced the map, the higher cartography skill you will need to have in order to decipher it.

Once a map is deciphered, you need to figure out where exactly the treasure is. A deciphered map shows a topographical map with an X where the treasure is, but you still need to figure out where exactly that map is located as it is a regional map, not a world map. Treasure chests on ABCUO are random, rather than the old-style set of fixed locations.

When you arrive at the location you believe is indicated by the map, start digging. Double-click the shovel you brought with you, target the map, then target the ground where you want to dig for treasure. If you've located the correct spot, you'll start digging and slowly uncover a buried treasure chest. The lower your mining skill, the more precise you need to be when digging for treasure.

Once the chest is fully unearthed, the guardians of the treasure will appear and attack you. More difficult treasure maps will have tougher guardians.

The treasure chest will be locked and trapped; you will probably need to use the lockpicking skill to open it. Each time you fail to pick the lock, there is a chance that an item inside the chest will be destroyed. You can reduce this risk by using a skeleton key or master skeleton key - these keys are found as loot inside some treasure chests.

An unlocked chest might be looted by a grubber - kill the grubber to get the item back.

Many chests are also trapped. The telekinesis spell will not trigger these traps; use the Remove Trap skill, or try to absorb the damage.

Once the chest is open, grab whatever you want from inside. Each time something within the chest is moved, there is a chance that more guardians will appear.

The levels of treasure maps are:
Youthful
Plainly Drawn
Expertly Drawn
Adeptly Drawn
Cleverly Drawn
Deviously Drawn
Ingeniously Drawn
Diabolically Drawn

While most treasure maps are found as loot on monsters, ingeniously drawn maps can only be acquired from the metal chests carried by paragon creatures. Ingeniously drawn treasure maps always hide a treasure chest that contains a paragon minor artifact. The following paragon monsters have a chance of giving you a chest with an ingeniously drawn map: Ancient Wyrm, Balron, Blood Elemental, Poison Elemental, Titan. Diabolically drawn treasure maps also contain a minor artifact.

Once a treasure hunt has been done, the treasure map will indicate that it has been completed, and will no longer lead to buried treasure.

If you are unable or unwilling to complete a treasure hunt, a treasure map trader in Skara Brae will happily accept your deviously, ingeniously, or diabolically drawn treasure maps in exchange for reward tokens.


Training
The cartography skill can also be used to draw maps, using a mapmaker's pen. This has little real purpose other than for training. Cartography can be trained by deciphering maps, but it's impractical to get enough maps to get very far in training.

Here's what you should craft to train your cartography skill:
10-25: Local Map
25-35: City Map
35-39.5: Sea Chart
39.5-99.5: World Map
99.5-100: Train by deciphering treasure maps. 

 

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