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ABCUO Guides

Introduction to ABCUO
Overview
New Player Benefits
Player vs Player
Player vs Monster
Shard Commerce
Other Features
Mondain's Legacy Release
Stygian Abyss Status

ABCUO Features
Combat Information
Enhanced Factions
PVP Rankings
Double Domination
Capture The Flag
Toolbars
Shard Staff

New Player Guide
Setting Up
Getting Around
Combat
New Player Quests
Death
Training
Macros
Reputation
Gathering Wealth
Building a Home
Forming Associations
Logging Out
External Links

ABCUO Lore
Commands
Quests
Player Races
NPC Guilds
Peerless Bosses and Dungeons
Unique Monsters
Animal Taming Contracts
Bulk Orders
Blacksmithy Bulk Order Rewards
Tailor Bulk Order Rewards
Veteran Rewards

Equipment
Overview
Item Properties
Materials [link]
Runic Tools
Weapons
Weapon Abilities
Neon Weapons
Armor
Jewelry
Shields
Quivers
Talismans
Spellbooks
Slayers
Hunting and Luck
Recipes
Magical Ingredients
Altering for Gargoyles

Artifacts and Rares
Doom Stealable Artifacts
Doom Equipment Artifacts
Paragon Minor Artifacts
Tokuno Stealable Artifacts
Lesser Treasures of Tokuno
Greater Treasures of Tokuno
ML Minor Artifacts
Peerless Artifacts
Equipment Sets
Craftable Artifacts
Craftable Magic Weapons
Craftable Magic Jewelry
Anniversary Artifacts
Virtue Artifacts
Champion Artifacts
Ter Mur Artifacts
Ter Mur Stealable Artifacts
Custom Artifacts

Skill Overview
Skill Training Guide
Power Scrolls and Champion Spawns
Training Stats

Combat Skills
Weapon Proficiencies
Parrying
Healing
Bard Skills
Anatomy and Tactics
Meditation and Focus
Resisting Spells

Spellcasting
Magery
Necromancy
Spirit Speak
Chivalry
Bushido
Ninjitsu
Spellweaving
Mysticism

Crafting Skills
Inscription
Alchemy
Blacksmithy
Tailoring
Tinkering
Carpentry
Bowcraft
Cooking
Imbuing
Item Identification

Harvest Skills
Fishing
Lumberjacking
Mining

Rogue's Skills
Hiding
Stealth
Snooping
Stealing
Poisoning
Tracking
Detecting Hidden

Animal Skills
Animal Taming
Veterinary
Animal Lore
Herding

Treasure Hunting
Cartography
Lockpicking
Remove Trap

Other Skills
Forensic Evaluation
Camping
Begging
New Player Guide - Macros
As you get a feel for how things work in Ultima Online, you may find yourself doing a lot of mouse clicking, or perhaps performing some repetitive actions.

There are a variety tools that can be used to reduce the tedium of excessive mousework.

UO has a built-in macro system. To access it, press the options button in your paperdoll. This opens the options window which you will want to use to customize your client to suit your needs. For now, click the tab on the lower-left to access the macro system.

When you create a new character, the client already sets up a few macros for you, for example alt-i to open your backpack. Press the "previous" and "next" buttons to cycle through and see what macros have already been created for you. Press the "add" button to create a new macro entry. This will make a blank macro, so now enter the details of the macro you want to make.


Here are some examples of things you may want to assign as macros:
  • Say, [bs - command to bandage yourself.
  • Say, [band - command to bandage something.
  • UseSkill, Animal Taming - assign keys to skills that you frequently use.
  • CastSpell, Magic Arrow - assign a key to each spell that you use often.
  • LastObject - when you double-click an item, such as an axe in your hand, the game remembers the last item that you used. If you want to use the same item over and over, you can press use the LastObject macro instead of having to double-click that item each time.
  • LastTarget - similar to LastObject, the game remembers the last item that you targeted. For example if you mined at a particular spot on the ground once, you can press the LastObject key (this will double-click your shovel again), and then the LastTarget key to target the same spot on the ground. LastTarget can be a location, an item, or a person/monster.
  • AttackLast - initiates combat with your last target, the same as going into war mode and double clicking them.
  • PrimaryAbility and SecondaryAbility - toggles your weapon's special abilities
  • AllNames - displays the names of all of the people/monsters around, as if you had just entered.

One more useful macro that should already be set up in your client. Press and hold down ctrl-shift; this is a variation of the "all names" macro. If there are people or items around, you'll see their names as ovals above their heads. This is an essential tool in some situations, such as when trying to recover a corpse that you're having trouble clicking because it's behind a wall.

You may have seen that you can create multi-step macros. Use them with caution, as you may find that their behavior is not perfect.


If you use razor, you may prefer to use the hotkey system there. The razor interface for creating hotkeys is easier to use, though some find that their response time suffers when they use it. You can download it here. Their configuration guide is here.


In addition to allowing you to assign actions to keys, razor also allows you to create multi-step macros by simply recording your actions and allowing you to re-play them. This can be very useful for activities such as skill training.


Finally, for very complex activities, you may want to try a scripting tool called easyuo. It is not easy to use, however you can download scripts that other players created to perform a wide variety of tasks. Go to easyuo.com if you're interested in trying it. 

 

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All Rights Reserved. Site by Joe DaSilva.
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